


If you have to use the Songbird to take out a blimp while there are patriots try using possession on one of the patriots to distract the enemies forces for a few seconds. You can not take your time in this fight the power core will not regain health. Remember to use the Songbird to take out the motorized patriots, trying to take both out at the same time during a wave, and then use it to take out the blimps as soon as possible. Just remember to sue Return to Sender traps around the power core and to use the skyline up to the sniping perch above the flight deck. I looked online for a good strategy before I started it and it was still difficult. You may find strategies that work for you better. Those strategies are not the best but they’re what worked for me. From there you can pop your head out to take shots at the siren. At the entrance to Comstock house there is an alcove near the entrance where the vending machines are where you can hide. The resurrected soldiers can’t get in to you and you can just take your time to take long shots with the carbine. In the bank, try to not go through the vault’s door. The other two fights with the siren are not as difficult because there are better spots to fight from. Even when it did work I eventually ran out of ammo when the siren reached low health and i had to run out and use a crank gun in order to finish her off. This took me several tries before it worked. I would then use Return to Sender for when she uses her big shockwave attack. I went in there and waited for the siren to come in so I could unload my shotgun. There’s only one way in there so it’s adequately defendable. In the graveyard there’s a mausoleum to the upper left when you’re facing where lady Comstock is buried.
Bioshock infinite handyman petting a dog how to#
There are multiple strategies online on how to beat her but I’ll describe but I did. The siren is the only “boss” battle in BioShock Infinite and she is a major pain in 1999 mode.

The possession won’t last long but sometimes the enemy troops will heavily damage it before it changes back to being hostile. If the motorized patriot is accompanied by a lot of troops it’s possible to use possession on the patriot. If you are being engaged by one when it’s alone, just use shock jockey on it and pound it with your shotgun. The motorized patriots are not as challenging as you might imagine. Every other handyman is very beatable and if approached correctly should not give you any problems. You can say that I didn’t beat it fairly, be my guest. To be fair I don’t remember how I dispatched the handyman in the factory. I preferred to stay on the run and only fight the handyman when I could stun him. The handyman there spawns only when you get near it in a small area so escaping it is near impossible. The only area where this didn’t go well was at the end of the Fink factory level. When you do play your 1999 mode try to remember when and where the handyman will spawn and do your best to kill as many enemies as possible before engaging it. The handymans in 1999 mode are some of the hardest challenges in the game. This strategy worked well in 1999 mode, except for the handymans… I would typically stay back in a battle and try to get head shots on my enemies and use the shotgun for when I was rushed. Of course, this had a lot to do with my play style. It pleased me to find out that these weapons were perfect for 1999 mode. When I started 1999 mode I found these weapons as soon as possible. If there was a bolt-action rifle besides the sniper rifle (low max ammo), I would have used that. I did this because in games, and in real life, I prefer using powerful weapons instead of quick-firing weaker ones. When I played on normal difficulty I used a carbine and a shotgun as my weapons. So, what was playing under this mode like? Well, I’ll tell you. You have to find all your supplies from the environment and from Elizabeth. To do this you must play though 1999 mode without purchasing anything from the Dollar Bill machines. If you are going to play on 1999 mode I would recommend going for the Scavenger Hunt achievement. Coming from someone who was able to get through Dark Souls relatively well solo (besides O&S, I’m not that good), 1999 mode was challenging yet very possible. Irrational Games designed 1999 mode to be more challenging. I would not advise 1999 mode as a first play through. This review is designed for gamers who have beaten BioShock Infinite and want to know more about 1999 mode before committing to it for another play through. I will not go out of my way to avoid spoilers. (Disclaimer: This is a continuation of my BioShock Infinite review.
